Every game we make asks the same question a different way: how far will you go before the light runs out? Print-and-play crawlers built for one player, one deck, and however much nerve you brought with you.

Depths Below
Solo Dungeon Crawl · Tile DeckOne torch. One deck. One way out — or not. A 24-tile print-and-play crawl where the dark keeps score.
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Wardens of the Shattered Reach
D6 Overland & Dungeon CrawlA full wilderness-and-dungeon campaign system — Town Hub economy, 70 tiles, four classes, and a Sovereign who won't stay buried.
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Might, Magic & Mayhem
Solo Dungeon CrawlThe Kingdom of Arkana holds its Dungeon Delvers Festival every year. Most delvers don't come back with the title.
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Poker Run Engine
Core System · 14 OverlaysOne deck of cards, endless settings. A free core engine with a growing shelf of standalone genre overlays.
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Zed Run!!
Survival Horror Game Show · Tile BoardA 7x7 grid, a city full of zombies, and a PvP twist — die, and you come back as one of the Zeds hunting the rest of the cast.
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Zed by Dawn
Solo Survival Horror · Dice & CardsBefore the city-states, before the game show — one survivor, one deck, and a set of dice that don't care how tired you are.
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Hellscape
Tactical TTRPG · HELLFORGED CompatibleYou already died once. Your body was recovered, rebuilt, and redeployed. This is not a power fantasy — it's a survival procedure.
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Hero Express
Cooperative Superhero BoardgameDark City needs heroes. Thwart crime, gear up, and take down the Crimelord before the streets fill up with villains.
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CRITICAL O2
Solo Survival Horror · d6 OracleA minimal solo derelict crawl. One d6 Oracle, one Event Die, and an oxygen supply that never stops counting down.
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Hollow Witness
Solo Investigative Horror · d6 Dice PoolOne simple roll carries a full campaign. Cases build into a Rift that never resets, and every investigator who doesn't make it back leaves a mark on the next one.
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Dark Rituals & Elder Gods
Cult Sacrifice Card Game · 2–4 PlayersBuild your Coven. Steal Cultists from your rivals. Sacrifice them when the time is right — and watch your Blood Pool creep toward 8, before the Doom Clock runs out.
Explore the game →Every system here is built the same way: strip out what you don't need at the table, keep what makes a solo delve actually tense, and never make you dig through a rulebook mid-encounter to find out if you're dying.