Solo Dungeon Crawl RPG

Might, Magic
& Mayhem

The Dungeon Delvers Festival Awaits

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6 Hero Classes 42-Tile Deck 4-Symbol Dice Solo

Every year, the Kingdom of Arkana holds its Dungeon Delvers Festival. A Mage Regent designs a new dungeon. Adventurers delve it for gold, glory, and the title of Dungeon Master. Last year's dungeon claimed 231 of them.

Might, Magic & Mayhem is a solo fantasy dungeon crawl told through first-person tiles — gold means treasure, red means blood, stairs mean you're not done yet. Six hero options, from Warrior to Cleric, each built around a custom four-symbol dice system: Might, Deft, and Magic land the hit; Claw lands on you. Climb the festival's ranks from Pigfarmer all the way to Dungeon Master, if the dungeon lets you.

System Highlights
  • > Six heroes — Warrior, Knight, Rogue, Ranger, Mage, Cleric — each with a unique Special
  • > Custom Might / Deft / Magic / Claw dice system for every check
  • > Full 42-card dungeon deck — stairs, passages, encounters, and treasure
  • > Festival ranks and XP progression, from Stable Cleaner to Dungeon Master
  • > Original 2017 design, currently being revived and rebuilt

An original Drag 'Em Studios design from 2017, currently being revived with a refreshed dungeon deck and updated presentation.

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Depths Below cover — a hooded explorer holds a torch, facing a ruined dungeon corridor, bones scattered underfoot, a monstrous shape barely visible in the dark ahead