Squad-Scaled Combat System

Ares War Engine

Fast tactical battles for 4–6 models per side

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2 Players 5v5 Squads 24-Card Battle Deck No Dice

Two squads of war machines meet on a shattered battlefield, and neither side is leaving until the objectives are held or the enemy line is gone. Ares War Engine is a fast, card-driven squad combat system — every model activates on its own, every hit is decided by the cards in your hand, and every battle comes down to how well you built your force before it started.

There are no dice here. Attack Power beats Defense, or it doesn't — clean, deterministic, and entirely in your control. Build a 24-card Battle Deck around a strategy that suits you: hit hard and close the distance, hold the line and grind the enemy down, or disrupt their hand and deny them the win. Six recommended Tactic Decks get you started, but the deck you bring to the table is yours to build.

What's In The Box
  • > 12×12 battlefield
  • > 5 models per side (scales to 4v4 or 6v6)
  • > Six 24-card Tactic Decks — Assault, Fire Support, Mobile Strike, Fortress, Electronic Warfare, Balanced
  • > 3 Objective markers
  • > Deck-building rules to create your own Battle Deck
  • > Quick Reference Sheet — battle rules on one side, deck builds on the other

Ares War Engine is currently in playtesting. Check back soon for release details.

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Two mecha squads facing off across a ruined battlefield, holding an objective point